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Programming logic in JavaScript (Alura)
From prompt to page: secret-number game and secret-friend draw
Problem
Solve the course's logic exercises and the «Amigo Secreto» challenge: guess a number with limited attempts and draw a friend from a list of names.
Data
No external data: names and numbers entered by the user.
Methods
- Conditionals, loops and prompt/alert (console game, part 1)
- DOM manipulation: input, ul/li lists, buttons enabled by state (part 2)
- Random number without repetition within a range (drawn list, cap of 10)
- Input validation and random draw from the friends list (challenge)
Tools
JavaScriptHTMLCSS